Un-Resisted: Recommended Additions: Rating: Outstanding. then create the list of types to have on the super-coverage team. Note that all of them have grass because there's no freeze-dry to cover water ground. If you're trying to beat a friend, then you need to build a team specifically created to counter theirs. It doesn't consider that a. you can have defensive weaknesses as well (especially combinations of types) and b. typing is far from the only factor that determines how well a team covers the metagame. Add a Dark move in there and you cover that and more besides.

By the way, There are almost definately other ways to do this, so post more answers and get upvoted!Not sure what 'metagaming' is but all I'm really saying is restricting a team to Pokemon of these types is a bad idea.What are all the types necessary in a team that is to have coverage over every other type? There are probably multiple answers, so you can include multiple.To start answering this, there are three types that are absolutely required on any list for this question.Since this is the only type that is super-effective against This is the only type that is super-effective against These types are super-effective against the same types, although their resistances are slightly different. I'm not making this clear am I? It is important to know about what Pokémon you can and can’t use for a tournament and to learn all about the top metarelevant Pokémon that have the best coverage.

It then tells you how effective those types are at tackling every known Pokémon.

This mini-app lets you select types corresponding to the attacking moves you've taught (or plan to teach) to a Pokémon. It can be used both for casual or competitive purposes. It doesn't consider that a. you can have defensive weaknesses as well (especially combinations of types) and b. typing is far from the only factor that determines how well a team … They both deal with I think this is the next logical type to add, as it deals with quite of few of the leftover types. 12 types max, must have at least one type supereffective against a type per type. That is 108 pokemon you want battle ready, the stardust cost of such a set up is insanely high (although I’m almost there on my account after 2+ years).

These types are:The first four I feel are required for any team needed to cover all types. I was messing around with this for a little and whipped up a quick team with some of the best offensive typings:. I really don't want to even think about adding dual-types into the mix, so I will leave my answer here.

Some very important terms that need to be known before diving into building a strong Great League team are:

Marriland’s Pokémon Team Builder is a tool that you can use to check the weaknesses and resistances of your entire team at a glance to spot any glaring holes in your team’s defensive coverage.

Consider your goals. Infernape, Mamoswine, Tyranitar, Zapdos, Scizor, and Starmie.

If you're trying to make a team for competitive battling, then you need to make one that can stand up to the top Pokémon. Pokémon attack type coverage This mini-app lets you select types corresponding to the attacking moves you've taught (or plan to teach) to a Pokémon. @jakerodelius So, take every type in the game. The only bulletproof alternative to be able to hit EVERY type and dual type is to make a strong team of 6 pokemon of all 18 types. If you're just bored, or you want to do it for the sake of having a team, then consider sticking to your favorite Pokémon. Note: you can now select more than four types, which is useful for testing coverage for two or more Pokémon.For example, if your Pokémon has one Normal attack and one Fighting attack you might cover a few Pokémon, but you would have nothing that can hit Ghost types. It then tells you how effective those types are at tackling every known Pokémon. The last 3 can no doubt be swapped around, though. Their stab moves alone cover every type in the game. Just a list of types for a team which would have at least one Pokemon supereffective for dealing with each type.

This means you can cross I know you said a maximum of 12 types, but 7 is enough to cover everything.

Support for Pokémon Sword & Shield team building is now available for all Pokémon!

As far as coverage goes, the fact that Flying Pokémon are immune to Ground is largely offset by the super effective damage Ground deals to five other types, especially Steel Pokémon. Quick word of advice, if the intent is to create a team out of Pokemon with these types, it's probably not worth it.

A hard-hitting Earthquake is tough for most Pokémon to handle; once a team runs out of Flying types, a powerful Pokémon with Earthquake can clean up. fire water grass fighting poison ground rock ghost dark fairy Quick word of advice, if the intent is to create a team out of Pokemon with these types, it's probably not worth it.